Oct 03, 2006, 10:08 AM // 10:08
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#21
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Hella Good
II am actually more pressured by Elemental damage than physicals.
When I play an Ele, I am delighted to see a Me with Enchanter's armor- L Orb, Mind Shock, L Strike = gg.
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Wait, are we talking about RA or real pvp?
Quote:
And if you are wasting your time on an Ele, it means you are ignoring a Monk, and a Mesmer, since Eles are hardly a priority target. They come only 4th after Rits.
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Ok, we are talking about RA. In real PvP, the primary target (for a mesmer) depends on a variety of factors and situations. There's no formula for 'this is the first target to shutdown, stay on it'.
I don't like armor while enchanted (most spikes have a drain, or worse, shatter), or in stance (unless you're running MoR...) that much.
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Oct 03, 2006, 12:02 PM // 12:02
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#22
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Usually, for GvG, I use the +health set. And hopefully Distortion can protect me from getting wtfpwned by spikes
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Oct 03, 2006, 01:30 PM // 13:30
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#23
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Dragannia
Usually, for GvG, I use the +health set. And hopefully Distortion can protect me from getting wtfpwned by spikes
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ADRENspikes. I'd love to see some mesmer using Distortion against Obsflame spike.
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Oct 03, 2006, 06:20 PM // 18:20
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#24
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Obs Flame is less effective vs softies- they actually take more damage from elemental with armor pen (read Air). Obs flame is rly mostly effective in bypassing high War armor, and R anti-elemental armor.
Enchanter's armor makes you extremely vulnerable to Ele damage. You can always use Dist to counter the physical spikes but Dist won't help much vs anything else. Like I said, when I roll an Ele, I can't help but notice the difference between people who have armor with universal or Ele protection and those who don't have any additional armor bonus other than the basic 60. This includes Monks with tats, Necros with scars, Me with enchanters. Surely the +10 armor while enchated/in stance do require you to build so you have either a chant or a stance to trigger the armor bonus and, for myself, I can think of a stance I use almost always- Distortion. Rogue armor is kind of situational (again physicals can be countered by Dist, it's Ele damage that hurts). And the +hp armor only really makes a difference if you are getting degened, NOT against ANY form of physical or elemental spike. Noble armor is counterproductive with FC and only rly protects you when you cast spells, not when you are kiting or whatever the case.
It is a matter of weighing the drawback incurred versus the benefit gained.
In my case, I never really need nrg to feel the need of Ench armor, and I can easily accommodate an enchantment or stance to gain +10 universal armor (I choose to use versatile skills and often have one empty slot available on my skill bar). I try not to allow my nrg to go below 15-ish with good nrg management, I see no reason to rely on an armor to do sort of nrg management for me...
This is PvP-wise. PvE Ench is perfectly fine.
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Oct 03, 2006, 08:04 PM // 20:04
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#25
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Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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I always go full Enchanter's. The energy is just too important to ignore. If you play smart and stay back away from the frontline, you should be fine.
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Oct 03, 2006, 11:47 PM // 23:47
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#26
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Ascalonian Squire
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ya so stay back and not hit there important guys
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Oct 04, 2006, 03:44 AM // 03:44
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#27
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Academy Page
Join Date: Oct 2005
Guild: WtF
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Quote:
ya so stay back and not hit there important guys
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Yea I'm sure thats what he meant.... do things really need to be spelled out..
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Oct 04, 2006, 03:47 AM // 03:47
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#28
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Academy Page
Join Date: Oct 2005
Guild: WtF
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Quote:
Originally Posted by barghest
Thanks for that advice, but what functions do you have in mind for it?
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Thats not really what I meant - I don't know if there are other armour function due out, I kinda doubt it. What I meant was to save your gold until the new skins come out. In 3 weeks or so you may be wanting that mil back again? Up to you of course.
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Oct 04, 2006, 07:52 AM // 07:52
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#29
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Hella Good
Enchanter's armor makes you extremely vulnerable to Ele damage. You can always use Dist to counter the physical spikes but Dist won't help much vs anything else. .
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You're no more vulnerable than any other caster class. Mainly to note is that the number of pure ele spikes or spikes that rely primarily on elemental damage... lets just say there aren't that many.
I wouldn't say an anti-spike skill on a character is even necessary... good positioning, good monks, and the team watching to interrupt/disable spikes through a variety of methods is suffieicnt.
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Oct 04, 2006, 02:40 PM // 14:40
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#30
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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I don't see many people running high nrg armors in PvP. Why should Me be hanging around in Ench, if all these other prof are choosing to go for high armor versus high nrg. The 10 armor bonus is universal, it doesn't only work versus Ele spikes... And Ele spikes are not common ONLY in GvG (and to some extent HA). Any other PvP format is likely to see some of it.
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Oct 04, 2006, 03:38 PM // 15:38
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#31
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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I have a set of Drok's Rogue's (not Rouge's) and am working towards the Kurz 15k Masquerade armour (Kurz 15k looks awesome).
Enchanter's is useless. It gives you maybe one extra spell at the start of a fight; after that, you still have to rely on energy management.
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Oct 04, 2006, 04:40 PM // 16:40
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#32
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Perfectly Elocuted
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Quote:
Originally Posted by Dragannia
Usually, for GvG, I use the +health set. And hopefully Distortion can protect me from getting wtfpwned by spikes
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I use the +health set as well, and I have a +pyhsical to switch to if I need it. Elemental damage isn't ever really a threat, and what is a threat is hardly sustainable and the addtional armor won't help in any case.
In PvE, I've not found a major advantage to using the +energy set either, as I've generally got enough time to regen energy in between mobs, and even light management is enough to sustain me through most battles. I use the +health armor most of the time, and I rarely if ever have to switch to physical armor.
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Oct 04, 2006, 06:31 PM // 18:31
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#33
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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The only reason to use Ench is to bring sexy back.
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Oct 04, 2006, 10:19 PM // 22:19
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#34
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Academy Page
Join Date: Oct 2005
Guild: WtF
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Are we going around in circles here? Not sure where to start..
Quote:
Originally Posted by spawnofebil
Enchanter's is useless. It gives you maybe one extra spell at the start of a fight; after that, you still have to rely on energy management.
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In competitive pvp being able to cast one extra spell can make a world of difference, energy management or no. The only thing that's "useless" is generalised comments like that.
Quote:
Originally Posted by Hella Good
And Ele spikes are not common ONLY in GvG (and to some extent HA). Any other PvP format is likely to see some of it.
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Umm... what other forms of pvp are there? Don't tell me your basing all this on RA/TA or even ABs? As Avarre mentioned, you can't exactly call this real pvp..
You just can't seem to get your head around the fact that there may be other alternatives other than your savants armour can you?
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Oct 05, 2006, 12:31 AM // 00:31
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#35
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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So, Hella, you're keeping Distortion up 24/7 for Savant's from fear of being Airspiked, which isn't really common anymore (Elemental Attunement moved to Energy Storage), and the only "common" (as in one in two hundred) Elemental spike is Obsidian Flame spike which ignores armor anyway?
Doesn't make a hell of a lot of sense to me.
Enchanters ftw. A spell can mean a world of difference.
Although, I have to say, I wish I could get Enchanter's Armor with a Noble's skin...
A few sets to bring: +Energy, +Health, +Physical AL (IMO, from most to least important set).
Last edited by LightningHell; Oct 05, 2006 at 12:34 AM // 00:34..
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Oct 05, 2006, 01:17 AM // 01:17
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#36
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quote:
Originally Posted by SnipiousMax
I use the +health set as well, and I have a +pyhsical to switch to if I need it. Elemental damage isn't ever really a threat, and what is a threat is hardly sustainable and the addtional armor won't help in any case.
In PvE, I've not found a major advantage to using the +energy set either, as I've generally got enough time to regen energy in between mobs, and even light management is enough to sustain me through most battles. I use the +health armor most of the time, and I rarely if ever have to switch to physical armor.
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I don't use PvE characters in GvG. Mostly because mine aren't optimum yet, sadly. I don't have heaps of time on my hands and I can only afford to use PvP characters. However, after my end of year exams, hopefully I can bring them up to scratch.
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Oct 05, 2006, 01:33 AM // 01:33
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#37
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Quote:
Originally Posted by LightningHell
Enchanters ftw.
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Yes! Shatter Storms for Elementists!! And add another Power Leak!
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Oct 05, 2006, 02:57 AM // 02:57
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#38
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Savant armor has UNIVERSAL armor bonus. It doesn't work ONLY vs ele spikes. I was simply making a comment that a fast ele spike can easily kill you if you run around in scampy night gowns. And then we got caught up in back and forth replies. If it was 10 armor vs elemental damage ONLY I won't be making this an issue.
@hazmat:
Yes, there is other forms of PvP than GvG. You might view some condescendingly and that's by all means your right but may I remind you that GvG isn't even the most played PvP format.
Now, go ahead, be gone with it!
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Oct 05, 2006, 03:07 AM // 03:07
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#39
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Perfectly Elocuted
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Quote:
Originally Posted by Dragannia
I don't use PvE characters in GvG. Mostly because mine aren't optimum yet, sadly. I don't have heaps of time on my hands and I can only afford to use PvP characters. However, after my end of year exams, hopefully I can bring them up to scratch.
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I just wish i could play Mesmer from time to time! I've pretty much been stuck as monk.
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Oct 05, 2006, 03:18 AM // 03:18
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#40
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Hella Good
Savant armor has UNIVERSAL armor bonus. It doesn't work ONLY vs ele spikes. I was simply making a comment that a fast ele spike can easily kill you if you run around in scampy night gowns. And then we got caught up in back and forth replies. If it was 10 armor vs elemental damage ONLY I won't be making this an issue.
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I know that well. But if you want vs Physical, then go get Rogue's, not a conditional one that requires you be under a stance.
Ele spikes still kill you if you don't run around in scampy night gowns.
Quote:
Originally Posted by lightblade
Yes! Shatter Storms for Elementists!! And add another Power Leak!
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